Sep 01, 2009, 10:29 PM // 22:29
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#1
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Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
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Sept 1st Update
Quote:
Update - Tuesday, September 1
Miscellaneous
* Nicholas the Traveler has been brushing up on his language skills.
* Kun Shao has gone on vacation until the Xunlai Tournament House is able to distribute points for the month of May.
* Fixed a bug that allowed teams to sync join in random PvP.
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OWNED!!!! 12 chars
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Sep 01, 2009, 10:29 PM // 22:29
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#2
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Frost Gate Guardian
Join Date: Aug 2007
Guild: The Rabid Hamsters [NUBY]
Profession: E/
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No more RA syncers!
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Sep 01, 2009, 10:30 PM // 22:30
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#3
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Imma Firin Mah Rojway!
Join Date: Aug 2008
Location: At the Mac Store laughing at people that walk out with anything.
Profession: E/Mo
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Yay! No more sync!
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Sep 01, 2009, 10:33 PM // 22:33
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#4
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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lol, scratch that, it sounds like you can still sync after all.
Last edited by Shayne Hawke; Sep 02, 2009 at 01:30 PM // 13:30..
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Sep 01, 2009, 10:33 PM // 22:33
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#5
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...is in denial
Join Date: Sep 2006
Location: Hyperion
Guild: starcraft 2
Profession: P/Me
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Fixed a bug that allowed teams to sync join in random PvP
Z O M G!
it was just a 'bug'? i'd count that as a major update lol
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Sep 01, 2009, 10:34 PM // 22:34
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#6
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Desert Nomad
Join Date: Nov 2006
Location: USA
Guild: The Black Parades [死人死]
Profession: Mo/
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Wow about time... RA sync shoulda been implemented when the game first came out!
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Sep 01, 2009, 10:38 PM // 22:38
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#7
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Krytan Explorer
Join Date: Jun 2007
Location: The Netherlands
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* Fixed a bug that allowed teams to sync join in random PvP.
>DDD
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Sep 01, 2009, 10:38 PM // 22:38
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#8
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Site Legend
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Syncing was good for a laugh.
No more free z-keys - major update
__________________
Old Skool '05
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Sep 01, 2009, 10:39 PM // 22:39
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#9
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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Can someone from Anet please define, 'fixed'?
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Sep 01, 2009, 10:45 PM // 22:45
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#10
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Furnace Stoker
Join Date: Oct 2005
Location: Planet Earth, Sol system, Milky Way galaxy
Guild: [ban]
Profession: W/
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So will they force a disconnect on everyone so no one talks to Kun Shao? Because I- *ahem* someone could totally bork XTH if they do not.
Mwuhahahaha!
Last edited by MisterB; Sep 01, 2009 at 11:15 PM // 23:15..
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Sep 01, 2009, 10:46 PM // 22:46
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#11
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Forge Runner
Join Date: Feb 2008
Guild: The Warrior Priests [WP]
Profession: Me/Rt
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<3 u Anet if this really works. EDIT: actually, <3 u period since you've even been looking into solving it, and double <3 if it works.
Although I predict by...let's say page 5 there will be a screenshot of a guild team, whether it's RA, JQ, or FA.
Last edited by zelgadissan; Sep 01, 2009 at 10:55 PM // 22:55..
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Sep 01, 2009, 10:49 PM // 22:49
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#12
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Desert Nomad
Join Date: May 2006
Location: middle of nowhere
Guild: Krazy Guild With Krazy People [KrZy]
Profession: R/
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Quote:
Fixed a bug that allowed teams to sync join in random PvP.
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I would like to take a moment to laugh at all the noobs who argued that syncing was not a bug.
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Sep 01, 2009, 10:51 PM // 22:51
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#13
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Site Contributor
Join Date: Apr 2007
Location: Phoenix, Arizona
Guild: Blinkie Ponie Armie [bpa]
Profession: N/Mo
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Quote:
Originally Posted by zelgadissan
<3 u Anet if this really works.
Although I predict by...let's say page 5 there will be a screenshot of a guild team, whether it's RA, JQ, or FA.
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^ Is why I think the Test Krewe, when they get in there, will be able to pound on stuff like this and report back on how they did it/broke it before the fix goes into production.
Last edited by Jensy; Sep 01, 2009 at 10:54 PM // 22:54..
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Sep 01, 2009, 10:51 PM // 22:51
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#14
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Wilds Pathfinder
Join Date: Jan 2007
Guild: Guardians of the Light
Profession: W/Mo
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Quote:
Originally Posted by zelgadissan
<3 u Anet if this really works.
Although I predict by...let's say page 5 there will be a screenshot of a guild team, whether it's RA, JQ, or FA.
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Only one way to find out... Let's all go test the fix out and see if we find any guilds in the same teams! If anyone finds any, screen shot that and post here!
I'm going to go test this right now!
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Sep 01, 2009, 10:57 PM // 22:57
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#15
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Krytan Explorer
Join Date: Sep 2006
Location: Treehouse #1
Profession: W/
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All I can say is.... OMG, they are FIXING stuff!!1one!!11
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Sep 01, 2009, 10:57 PM // 22:57
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#16
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Site Legend
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I would test but I needed the space so GW had to go, on the plus side I have the Aion open beta downloaded
__________________
Old Skool '05
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Sep 01, 2009, 10:58 PM // 22:58
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#17
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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So do tell how this bug was solved?
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Sep 01, 2009, 11:01 PM // 23:01
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#18
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Desert Nomad
Join Date: Jul 2007
Location: Cuba
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Kun Shao is now sleeping with the fishes.
Last edited by slowerpoke; Sep 02, 2009 at 02:23 PM // 14:23..
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Sep 01, 2009, 11:01 PM // 23:01
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#19
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Desert Nomad
Join Date: Jan 2009
Profession: N/
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wait, so NOW they admit it's a bug? I thought they were going to the ends of the earth to explain that it was properly function and was always meant to be that way, and that we were idiots for thinking otherwise.
Otherwise, it's a good sign that they are removing Kun Shao. That should mean XTH has been fixed. However, I guess they'd do the same thing if they were going to remove it entirely too.
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Sep 01, 2009, 11:02 PM // 23:02
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#20
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Forge Runner
Join Date: Feb 2006
Location: Belgium
Guild: PIMP
Profession: Mo/
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Good job.
12 chars...
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